Since this is more of a book blog than a game blog, I usually just talk about the games I like because they’re great and I want people to play them!
But everything is subjective. And sometimes a game that isn’t for me might be perfect for someone else. So I wanted to share a few games that I don’t think are bad games but rather just games that weren’t right for me, and maybe these games will find some new players who will give them the love I couldn’t 😛
*These games might be available on different platforms, but I’m just going to link to where I got them. (None of these are affiliate links.)*
Distress by Light Machine
Distress is a sci-fi adventure visual novel in which you (the captain) and your crew explore a space station on a mission.
According to Steam, I’ve played this one for 2.4 hours, and I believe I’ve seen maybe half of the outcomes. My biggest issue with this one was that I thought there would be more of a story element. There is a story, but the whole thing goes by quickly and kind of skims the surface rather than pulling you in and letting you get to know the characters and feel for them. Which just isn’t what I want when I play a visual novel.
But if you don’t go into it expecting an in-depth experience, it could be great. The game has got some awesome bold artwork and a creepy feel to it when you’re trying to figure out what’s going on. If I recall correctly, there was some LGBT+, POC, and disability inclusivity among the characters, which is always nice. There are also lots of different outcomes, some that differ only slightly, some that differ wildly, so you might enjoy getting to see how a few small decisions can impact the future for yourself, your crew, and the whole galaxy. And each run-through takes less than an hour, even less when you’ve seen some of the text already, so that’s another bonus if you don’t have a lot of time or like playing in quick bursts.
*Accessibility: Seems to be fully accessible for blind / visually impaired players and screen reader users with Ren’Py self-voicing mode (press V to toggle), including menus.*
Baba Is You by Hempuli Oy
Baba is You is a game in which you solve puzzles by pushing blocks around, but you also change the rules of the puzzle, which is part of the puzzle… You’re just gonna have to watch the video on the game’s info page 😛
I have no complaints about this game, it just turns out I don’t like this particular type of puzzle. It’s super interesting and unique though (at least, I’ve never seen another game with this type of puzzle), and has a cute, pixel art style. I’m sure other people will love it! In fact, it seems most people do, as it has fantastic ratings on Steam.
*Accessibility: Not accessible for blind / visually impaired players and screen reader users.*
Voyageur by Bruno Dias
Voyageur is a text-based game where you explore space, trade goods, and manage your crew.
This is one of those games that’s basically just a grind. You buy things, you sell things, you hire crew, you improve your ship, you restock supplies, you accumulate points that help with things, and then you rinse and repeat until you have enough money that there’s no challenge anymore. There’s no real story (at least not that I saw, and much of the text is recycled), no puzzles to solve, no list of goals to try and achieve. Just making decisions, mostly on how to spend your money.
That’s not to say it’s a bad game though. It’s cool for what it is. I got tired of this after an hour or two, but I do think these grind kind of games are fun for a short while. And who knows, maybe I’d discover more things if I kept playing or restarted and tried out a different option in the beginning. It does seem you might get to uncover a bit of a mystery about the technology the ships use and where it comes from and some stuff with aliens upon subsequent plays. Basically, this entertained me for a short while, and you might enjoy it if you like these kinds of games or want something you can play in short bursts that will take you away from real life and into other galaxies.
*Accessibility: Seems to be fully accessible to blind and visually impaired players using a screen reader, including menus. At least, it worked for me with the NVDA screen reader, using the same keyboard shortcuts I normally use to navigate. Getting to the gameplay menu at the bottom that has Market, Crew, etc. by using the keyboard was a bit tricky at first, but it is doable.*